Agile UXD
Instead of the typical hand-off of deliverables accompanied by a firm handshake and a heartfelt "good luck!", recent projects have us iteratively engaging with both the business stakeholders and the developers early on in our design process. Yes, we’ve gone agile and that’s not necessarily a bad thing.
Once a project has the green light, we begin by directly working with development in an iterative fashion, bringing them into our process and getting their input early on in the project lifecycle. First up, translating the initial requirements into visuals — defining actors, diagramming the user activities, task flows and personas. During this flurry of visuals, we’re presenting and discussing the diagrams, etc., with the team to determine that we’re on target and to get their input. From here, iterations of screen flows and wireframes are diagrammed and discussed with the developers to demonstrate how the presentation layer and user interaction are being envisioned, get their input, check that requirements are being met, that the back-end can support the design, etc., etc. Rinse and repeat.
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