Download my album for money?
As a happy transient fom the world of record stores to downloading my tunes happily from emusic, Loronix, moistworks and other fee based or file sharing sites, I am interested in how the music world is balancing art with commerce. With iTtunes being my least favorite way to get music, yet for convenience, it has surpassed 5 billion downloads, the pricing structure still seems broken. Radiohead made everyones news with releasing their record as a “how much would you like to pay” model. My problem with this was how difficult, confusing and somewhat rinky-dink the download/pay experience was handled. It actually made me not want to pay. Now comes the same idea done right – the ‘mashup’ artist Girl Talk, who put out one of my favorite records last year, has a pay what you like model done right.
The first page offers a clear value proposition, name your price – but if you pay 5 bucks you can get lossless versions. Pay 10 and get a ‘real’ cd whenever they create it. Then process the transaction using paypal, so no messy credit card transactions. Download at the same time so paying is not tied to actually getting the files (you can still bail on paying) However, being a fan I settled on $2.50, a tip so to speak. How about you, does the straightforwardness and ease of use make you want to pay at least something? Or to be profound – does ease of use translate into profits? I’m banking on yes, since the site was being hit so hard that it won’t even load the cover picture, and it is my profession as well. I would love to see statistics on how this works out for Greg, but being a ‘pirate’ music site, we may never know what the ratio of payers to moochers is, which is a shame.



The New York Times has unveiled an archival service called
In the oxymoron that was mobile web design for many years we struggled to try our HTML pages out on different mobile devices only to have to resort to stripping out anything resembling good design or usabilty. On my trusty RAZR phone, I was content with using java apps to display things in a meaningful way, but having to learn the arcane hotkeys for each app became a chore, and they went little used. With the iphone, the promise was that regular sites look like their BS (big screen) brethren, where users can not have to learn new interaction conventions for their favorite sites outside of zooming and moving around to fit the screen. However, there is a second wave of web apps that optimize their site for the iphone. Using conventional xhtml, css, and some javascript, with a few unordered lists you can distill most complex sites into something new, and in many cases are easier, faster, and better user experiences than the ‘real’ sites! I hope this gives notice to web designers to pare down things that users rarely need and keep things simple. You may have your favorites, please add them to the comments, and non-iphoners can 


The amazing thing in the 
