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iPhone

Asymco on Apple, Android and Mobile Disruption

I’ve been reading a lot of Asymco since John Gruber linked from Daring Fireball a few weeks ago. Great analysis illustrated with lots of graphs. Take a look at this one, from Android’s Pursuit of the Biggest Loser: I thought these were great points: Speed. This shift of profit occurred over an unprecedentedly short period of time. Three years is no more than two product cycles in the industry and it’s an
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Wonky HTML5 Storage on iPhone

photo credit: Arlington County I’ve been working on an app that stores a substantial amount of data in HTML5 local storage. Works like a charm on all the browsers/platforms I’ve tested, with one exception: mobile webkit on the iPhone and iPad. There when you try to overwrite a key that’s already been stored, the subsystem throws an exception indicating that the storage limit has been exceeded. IR
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Android: What I like about you

Anybody who has been to our office knows I am an Android fan. My prediction is that the Android platform will end up with a much, much larger install base than iPhone OS. Originally, I felt this way because you can get a Android phone on every carrier for a lower cost than the iPhone – many of them are now free with a contract. This is good enough, but I have a new insight. The Android OS does a great job of di
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HTML5 and the Rebirth of Mobile Webapps

We have a number of clients who have taken a hard look at MonoTouch. Objective-C was just too much of a technology shift for them with their C#/Java/Ruby developers. Now with the revised SDK agreement and it’s section 3.3.1, it looks like XCode and the C-derived languages of the 1980′s are in everybody’s future. Now along comes HTML5 with it’s offline caching of resources, it’s offline s
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The Balkanization of the Application Development Landscape

photo credit: Mushroom and Rooster I can still remember how I felt the first time I deployed a a Java application from the WinNT desktop where I had developed it to a pair of Solaris servers. It was either late 1998 or early 1999. Up to this point most of my experience in cross platform development had consisted of the surprisingly difficult and painful task of tweaking the code and header files of open source progra
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Opera Mini for the iPhone (Bye-Bye Safari!)

So Opera Mini for the iPhone got approved and is available in the App store since last night.  I downloaded it this morning and should say I am mighty impressed with it. It is zippy, fast and intuitive.  There was a quite a bit of speculation around whether this would get approved by Apple.  I m happy that Apple approved it. I did notice a few quirks with the Browser but they are in no way deal-breakers. From my brie
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Pathfinder's Mike Laurence wins Hack-a-thon for iPhone app

This year’s Day of Mobile had a number of interesting tracks, including the ever popular hack-a-thon. In the hack-a-thon, developers worked alone or in teams to build applications that targeted any one of the mobile platforms (iPhone, Blackberry, Android, Palm, Windows Phone) and presented their applications to the attendees to win prizes. Our own Mike Laurence, who won the in in the open source category for de
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Where the iPad will take over: 15 examples

There’s still a lot of internet chatter about why you’d want a tablet anyway. I think there’s a big space between the laptop and the iphone, and that in particular, the iPad, iPhone and iPod Touch will take over from a lot of purpose built devices that deliver specific high value functionality. Here are a few examples: 1. The daily commute. It’s a simple matter of ergonomics here. I will use t
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Single Purpose Devices vs. Flexible Platforms and Functional Cases

A few weeks ago, I wrote about the Skype Video Phone, part of a trend towards trading needless complexity for simplicity and ease of use. It’s also on the wrong side of another trend: The trend away from single purpose mobile devices to flexible mobile platforms. For a while there was a trend towards more and more purpose built digital products, from ebook readers to portable picture frames and pocket size digi
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Flashback: The iPhone and the Early Days of the Web

photo credit: B Rosen I remember my first real grownup and serious web project outside of the university environment. It was 1994 and SSL was a novelty. People were making insane predictions that one day up to $600 million (think Dr. Evil) worth of consumer goods would be sold on the web worldwide. In 2007, just Canadian B2C sales were US$12.9 Billion. Some folks, especially startups and smaller companies, saw the we
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